Fog/CloudWE have Charlies unit in a vast expanse of pretty much nothing for majority of the movie. We are sort of after a foggy look with shadows in them to suggest that they're could or couldn't be something else out there.
So I did some testing with spotlights and adding fog density...some nice effects, BUT i can't get it to scale up enough to look really volumous...even adding 3 more lights doesn't seem to create anymore fog or layers of it. I also tried enclosing it in a sphere...but just looked the same. Will add examples later as they are on my mac...
So I am considering perhaps having a look at the paint effects for clouds and seeing what that gives us and renders out and time etc. I know Damien was also thining of doin a matt painting for the background which would really look painterly and gorgeous...that in conjunction with the cloud effects could be an interesting look.
Another idea that just crossed my mind litereally just then was transparent image planes with Damien cloud paintings on them...ta da! that could be it...ill do some more tests.
Depth of Field and Z depthCame across a couple of tutorials which may add some more realistic film feels to our short film, rather than it being completly stuck in 3D land...going to set a DOP camera up and render out teh differences between frames to see fi it would be worth it. Damien had an ingenious idea that we would just import it if it work and parent it to other camera so as not to loose original camera moves..wOOT WOOT!
Oh also came across this really good looking tutorial from highend 3D
http://www.highend3d.com/maya/tutorials/rendering_lighting/general/Rendering-several-maya-scenes-and-cameras-261.htmlIt opens with this statement :-
You need your animation rendered by the morning. You have 3 scenes to render each scene is saved in a different maya file and one of the scenes you have two cameras, you need both of them rendered and you are a tired artist not a programmer.
IT could be very handy later on for us...
Getting a Workflow happening...
So I watched the animatic a few more times last night to see if there were any simple scenes that we could possibly just animate and get out of teh way now where we didn't have to worry about texture, much lighting etc etc...the most obvious ones that stand out straight away is the
Title/Credits
Bathroom Scene - no textures needed, very limited animation
Scene 1 - writing the first letter which leads into title scene.
There are obvioulsy alot of cut aways too to CU of charlie expression we could also do if we could lock off what we were after in each scene??
None of these really need textures...we could do a final render of these now and hence have less to worry about, render later. It also gives us a realistic project to work on to test compositing stuff etc i.e. animated letters, overall look of B&W part of film and other compositing stuff we wanted.
Are we still doin blue hearts???
MY aim for today is:
Test DOP camera and add to scene
Block out and add refined animation to my scene
Sort out music sprites - Damien mentioned youtube ipod+coldplay for inspiration
add growing flowers
model cockroache
Over and Out - Coffee grabbin times